Make broad decisions before small ones
Our recommendation is to decide on gender and ethnicity before spending heavily on individual cosmetic rolls. Gender controls face and hair IDs and affects height averages. Ethnicity affects height, hair, hair color, surname and skin-tone selection. A later change to one of these broad settings can make an earlier cosmetic choice less useful.
Changing gender can replace clothing
The gender rules state that incompatible items are lost or replaced. The given example is a male Legendary outfit becoming a random female Legendary outfit, with a similar rule for accessories. That is rarity compensation in the example, not a promise that you keep the same appearance. Inspect your current outfit and accessories before changing.
Choose height for the tradeoff
Tall characters gain health and damage but have larger hitboxes, slower movement and attacks, and shorter dashes. Short characters trade health and damage for mobility and smaller hitboxes. A listed ethnicity average describes a tendency, not a fixed generated height. The cap is 211 cm; there is no published formula here for converting centimeters into exact damage.
Names and colors have their own pools
You choose the first name and can change it. A surname comes from the ethnicity pool and can be rerolled. Hair color usually follows a natural demographic pool, but rare colors can fall outside it. Use the surname search to see the available names before chasing one. The name count or a color rarity does not establish a guaranteed per-item probability.
Read the probability shown in your game
Current odds can depend on the character and luck settings. The available ethnicity text also contains conflicting Martian rates. For a specific spending decision, enter the probability displayed by your game into the custom-rate calculator. A high cumulative chance is still not a guaranteed result, and a missed roll does not by itself improve the next independent attempt.