What you give up
- Both hands: you cannot block, dodge or finish while carrying a weapon.
- Movement is slower. Iron Pipe is the fastest swing; Chair hits hardest and slows you most.
- Wooden weapons shatter. The pipe bends. None of them are permanent inventory items.
- Dropped weapons despawn. They are not giftable.
Throw controls
- Hold the attack button to wind up, then release to throw.
- Aim with the camera. Tap instead of holding for a normal swing.
- Cancel by releasing outside the button on mobile or pressing F on PC.
- Players can take a weapon from someone during the visible wind-up.
Breakable scenery
Vending machines, benches and street clutter can be broken by fists, weapons or a thrown body. One weapon hit equals three punches; throwing someone into scenery equals two. Breaking scenery consumes one weapon use and ends the swing. Props return after a few minutes.
Damage, swing timing and carry-speed values come from the official Gokudo Wiki, which is generated from the game files. A Weapon Hit still grants +1 Fear. See Respect & Fear ranks.