極道GOKUDO
WIKI
WIKI ENTRYFeatures

Instruments

A complete reference page with every available description and media attachment preserved.

1media files

How Instruments works

The game features a variety of playable instruments that use a rhythm-based gameplay system similar to popular music games. There are two music rooms located on the third floor of the school. Instead of simply activating an instrument, players must hit incoming notes with proper timing to perform songs successfully. Notes travel down designated lanes toward target circles. As each note reaches its target, players press the corresponding key at the correct moment — the accuracy of the input determines the quality of the hit. Note Ratings - Perfect — exceptional timing and accuracy. - Good — slightly off but still accurate. - Okay — acceptable timing with noticeable error. - Bad — poor timing or a near miss, leads to the respective missed note sound being played. - Miss - complete miss of the note, leads to the respective missed note sound being played. Percentage accuracy is based on the amount of Perfect, Good, and Okay notes, divided by the total amount of notes in the song.

Images and animations

Instruments image 1
IMAGEimage.pngOpen original ↗
Keep exploring

More in Features

View category →